>>84054908The minigames are great. Having them all in a board game is a fine idea. But Snakes and Ladders isn't a great idea, way too much potential to fall backwards and, by extension, drag things on way too long.
Best idea would be to simplify things - remove the snakes and ladders, remove the 'chance' squares, and have the minigames spread out around the board as they are. People land on a minigame, everyone gets to play, and the winner/loser move forward/backward an extra square. And don't have the events on specific squares; have a general 'minigame' square so you can control which games get played, make sure you get to everything, and prevent the same one happening over and over (hello Archery).