>>85959798ENReco and HoloGTA is an interesting comparison more because of the underlying games than how the talents behaved. Each has its advantages and disadvantages. They were both great fun, though, and I’m looking forward to more.
>HoloGTAGTA has a LOT of things you can do or customize. How you look, what you wear, your vehicle, how your vehicle looks, multitudes of weapons, tons of minigames like the casino or tennis. FiveM adds on top of that with calls, profiles, the in-game social media, customized restaurants and menus. Even if you’re shit at RP, you’ve got a lot of ways to express your character.
At the same time, FiveM is HoloGTA’s downfall. It’s VERY clunky and buggy, and laid on top of an already in-depth game. No matter the POV, there were likely more bugs per stream than you can count on both hands. The roles can also be somewhat limiting due to everything being quite loose, which limited the cops and criminals the most.
>ENRecoMinecraft is VERY flexible. Surprisingly so. All the Revelations are done with data packs, internal customization tools that allow you to alter the attributes of nearly anything. Maps are bespoke, in-game cutscenes, all of it can be very immersive.
Key point is CAN, however. There weren’t a lot of anchor points for those with weaker RP in ENReco, which made it difficult for some. More minigames can assist greatly, and Astonishingly Kaeotic showed that they’re not super limited in what’s possible. Put simply: There needs to be more to do!