>>85986072I think the two best ways to handle it is either having fun movement mechanics or being content dense in an interesting way
for example I like traveling around in Witcher or RDR2, because there's a chance that I'll stumble on something more interesting and quirky than just a random grouping of enemies
at the same time I'm kinda mixed on Elden Ring and stuff like Far Cry and other Ubisoft stuff is mostly slop nowadays