>>86624554Q1: Hololive now has HoloIndie for people making games about Hololive and helps them get on Steam. There were some good games. Any plans to make your own games for Hololive?
>We don't plan on competing with developers in the HoloIndie program by making any games in that sense. That's why we prefer the Holoindie program.Q2: Given the fact that there's lots of love for Hololive in Indonesia, and the whole world really, are you guys gonna ever make a Physical office or dedicated support team for regions outside of Japan, so as to support international fanbases and talents? Specifically, especially, Southeast Asia?
>We have a lot of staff in places like Indonesia and Taiwan, actually, for supporting activities of talents around there. And also Cover USA just happened. If there's any growth of the fanbase in other regions on that level, maybe we'll do something like Cover USA there.Q3: Since Hololive Indonesia is doing so well, how will Indonesia be an influence on your company strategy moving forward, in regards to community or unique trends?
>Game Promotion Support, Convenience Store Crossovers, that kind of thing seems to work in Indonesia. Also that Honda thing recently. Mostly because we have staff on the ground who can negotiate. It's also how we got to the Universal Music deal. All of this to say, Hololive wants to do that in the rest of the world, not just Indonesia.Q4: Oh hey Indomie, you like that?
>Yeah I've eaten a lot since the talents and staff gave me their free samples. Spicy, but good.Q5: Gee, Billy, Hololive English got TWO concerts??? What about Indonesia?
>Uhhhhhhhhhhhhhhhhhhhhh we can offer you convention concerts, sorry but independent, non-convention based concerts take a LOT of effortQ6: Since Hololive Indonesia is SO SUCCESSFUL, not just in Indonesia but WORLDWIDE, can we expect more SEA-based Hololive branches?
>Oh sure sure it's huge. But like, from a business standpoint? It would be a REALLY bad idea to make more branches. We're kinda good, man. Rather than making new branches, we're actually kinda having people from other regions join branches that make sense for them to be in to expand our reach without diffusing the support systems any more than they already are.Q7: Gonna do an Expo or Fes outside of Japan?
>No. Would love to, though! But we prefer hooking into pre-existing conventions outside of Japan because it's SO FUCKING EASY, MAN. But like it would be cool tho!Q8: I know we asked this already but I'll make it more clear this time, WHEN IS THE HOLO ID VERSION OF CONNECT THE WORLD?
>Oh no see actually Connect the World was basically just a Convention concert to us, not like a REAL one. So basically, Viv:ID WAS your Connect the World. Congrats!Q9: What the fuck is REGLOSS
>DEV_IS is for our experiments. That's what Regloss is. An experiment. It's our test case to see what happens. They're our lab rats.Q10: AAA Dev collab?
>We want to collab with AAA dev companies. We want those cameos! Put Hololive in game events! Let us have a concert! (Editor's Note: He wants a Fortnite Collab so fucking bad)Q11: Malay food? You got any?
>Yeah it's ai'ghtQ12: Reaction to the stage filled with fans?
>Crazy to see how many Malaysians love Hololive English and Hololive JP. I'm glad that they don't just like Hololive ID, but also the other groups.Q13: You got any vidya?
>Fucking, I wish man, nahQ14: Opinions on the console war?
>Switch + PC is the only sensible choice