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Ex-Hololive Member reveals why working as a Corpo Vtuber is a mentally-stressful job

No.90183867 View ViewReplyOriginalReport
https://www.youtube.com/watch?v=gyMKVDzlvh8

>"Why do Corpo Vtubers go on hiatus so much? I think a major contributor has to do with management."

>"Management, unfortunately, has no stake in the talent that they're managing. If a talent does really, really well, they don't get extra money (They only get a set salary). However, if the talent that they're managing screws up, or does something risky, then the manager is going to get in big trouble. They're going to get chewed out at the next meeting, or they might get reassigned, or fired or something like that."

>"So from a manager's perspective, I see no reason for them to let their talent EVER do anything risky. They just want them to do the same thing that everybody else is doing, that's been tried and true proven safe that you know they won't get in trouble for, and then they can just live their life in peace, with no anxiety."

>"Unfortunately, this leads to a lot of rejection – a TON of rejection, like, a crazy amount (more than than you might think) — it can deal damage to the psyche, I think. A vtuber is a Performing Artist. They are a creative, and it's never really a good feeling to like-- Basically a "non-creative person" is telling you "how to be creative", and that's just a recipe for disaster, in my opinion. I think the best way to manage a creative is to let them do what they want to do."

>"If you join a corporation as a streamer, or YouTuber, you don't really own any of the stuff that you create, from that point on. And a lot of people can get over that and deal with it.. but the more you think about it the more it kind of weighs down on you."

>"It's a tough gig. It really takes a toll on your mental health, and you just need to take time off to recover."

Could this be the reason why Ame left? The feeling of having no real ownership of her creative projects?