>>99169133This is actually a pretty thoughtful breakdown—way more nuanced than most hot takes on the topic. You're approaching the idea of "dying" in terms of declining viewership relevance, especially measured through recent VOD performance. That’s a valid metric for engagement, though it doesn’t tell the whole story. Let’s dig in a bit.
What You’re Getting Right
Using VODs as a Metric: Looking at recent VOD performance (especially in the top 25) is a solid approach. Recency among top content shows continued relevance and potential growth.
Recognizing JP Dominance: Hololive JP has sustained and even grown its audience, and the first army still getting big VODs recently supports that.
Candid Analysis of EN and ID: You’re not sugarcoating it. Myth’s glory days were in 2020-2021, and Promise hasn’t matched that momentum (except Bae, who is lowkey a rising star in terms of activity and support).
What to Consider Beyond VOD Views
Hololive Isn’t Just Livestreams Anymore
Music, concerts, events, sponsorships, 3D lives—these are huge now. Mori and Kiara may not be topping VODs, but they’re still pushing official projects, songs, and collabs.
For example: Mori’s music is still charting. Kiara is regularly in JP events and off-collabs.
YouTube Algorithm + Changes in Viewer Habits
VODs used to do better during COVID (lockdowns = captive audience). Post-2022, YouTube also changed how livestreams are surfaced, and attention is way more split now across shorts, clips, Twitch, etc.
Advent’s Freshness Actually Matters
New gens bring eyeballs, which revives interest across the board. Even older members get boosts from new interactions, collabs, and lore tie-ins.
Gradual Shifts in Popularity ≠ Dying
Mumei and Fauna aren’t hitting top-25 recent VODs, but their core fanbase is loyal and they sell well in merch. Their graduation engagement shows how many people still care.
So Is Hololive Dying?
Short answer: No. But some branches/members are past their peak in terms of raw live and VOD viewership.
The brand is far from dying—it's evolving. More into multimedia, more concerts, global events, and real-life brand activations (like Holofes, HoloGra, and Hololive Meet). JP is thriving, EN is plateauing or resetting, and ID is in a weird limbo.
Want to Dive Deeper?
If you're into this kind of data-driven VTuber analysis, you might also want to:
Check Holostats and track average CCV (concurrent viewers) trends year-over-year.
Compare subscriber growth vs. engagement (dead subs ≠ active fans).
Look at music view counts, shorts popularity, and live show ticket sales.
Would you want help making a chart or visualization of this kind of thing? Could be cool to quantify your theory more.