>>99860684>>99861253Incoming essay
Well Myth's success as a whole as already a lightning-in-a-bottle scenario. They literally had everything going for them and entered in at the right moment
With Gura, on top of being popular pre-Holo, had the widest branching appeal across multiple audiences. Her design appealed to everyone to kids to normies to lolicons. Artist too with how simple it was + the "iconic" shark bite pattern on it. Her on-stream personality and game taste catered to all those groups as well. Not being too foul-mouthed but with just enough (hyper)activity and a bit of a memelord. Her "bad at games" tier gameplay to her Muse Dash pro moment gave her a big boost and "AmeSame" passively propelled that too
Earlier on probably just felt like "behaving professionally" and not being too different from her normal setting at first to Gura, then she along with Myth got more comfortable but knowing how she is, that sense probably change overtime
I won't say she didn't have things to do behind the scenes but on top of all the restrictions and realistic expectation of consistent output, there was likely some laziness on her part. All of this with whatever mental situations was too I guess
There'll always be similars to her but there'll never be another "Gura" again because the largest part of her rapid success was luck and the second largest part was her consistent output
She and Holo was really unprepared for what the long-haul of HoloEN would be much less even knew what it would look like. In the end the real "Gura-killer" was Gura herself