>>1859954>>1859956It's much less "style differences" and more "no idea how to vector differences". Once I saw the file, the issues made much more sense. If you don't create parallel nodes with parallel handles, and instead haphazardly place nodes or randomly give certain nodes handles and others not, you will create a very messy and inconsistent image.
You fixed some of the issues, but at the same time, created many of your own. There are thickness differences throughout the dress, on the arms, and throughout the hair. Many of these areas also suffer from too many nodes, and create many lumps that make those areas very unnatural. The sharp tips on the frills look unnatural in many places as well. There is also still issues that I mentioned here
>>1857281.
The only way many of these areas will be fixed is to only place nodes at major curves and endpoints, while keeping all nodes and handles parallel in the process. Thickness must also be defined for each part of an image, such as hair, skin, clothes etc., and the thickness within each area must match throughout the image. If both cannot be maintained, the image will not come out well done. Stuff like that requires practice and doing multiple vectors to get right, so this image is most likely beyond repair. Take this as notes for future vectors instead.
And yes, low resolution exports will create crappy images. Exporting at 300/600 PPI minimum will work most of the time.