>>1809569I have circled several things that seemed off. To start:
The coloring Deko pointed out. I TOTALLY agree that the layering is off, and this would benefit more form a nice level of gradient meshes to blend the light and dark colors together, instead of the three colors you are using. Now for the circled stuff:
* The flower - bad alignment! Is it a rose? A peony? I can't freaking tell. I'd redo it, to be honest.
* The tapering lines in her dress (blue) No. Just.. No. There is no coherent pattern or method to them. The ones in the hair, at least, are terminated ends and have a semblance of validity, but the dress lines should be solid. Same for the frills.
* The hair - I'd almost rework those bottom lines to be "consummate "v"s" as with her other ends. Yes, you might have to bend them slightly off to how they are now, but the affect would be better if you used this effect.
* The frills - the mess on our right needs to be worked. They are nice frills.. up to that point. I'd take the frill pattern used to the left and duplicate it, doing the same for the "backside" of the frills.
* The bracelet's the thickest lines. I'd make it slightly less thick than the skin Where it is, it is a focus-grabber, and pulls your eye, which it should not do. It is NOT the focus of the image.
* The collar ends should be blunted slightly. Clothing doesn't work like that, and vector artists are not under deadlines.
* The chain on her scabbard should be like the small bit of chain.
* The lines under her armpit should be more the vertical one truncates the horizontal one, and the taper does not continue for it.
The lines for the breast and knee are too blocky. Bend them so the curves look less squarish (the knee should be tapered "two-point" fills)
Hope this helps.