>>1869219Not bad. Here are some tips.
Keep the eyebrows consistent with the thickness of the other eyebrows you made farther above. Do not make the eyes with a single fill. Create the eyes with the circle tool, and create a shape for the eye lineart. Some anime has it where the entire eye is black, and thus it doesn't matter, but a significant amount of art has a lineart border around the coloring. This will help keep the circular shape, and you can fill and hide the coloring under it. For the face line, add indents before and after the chin. This is a characteristic of anime art, and is done so in pretty much all anime art, or at least the many that I have done. You can see it in the original. The nose is drawn incorrectly. The nose can't possibly be facing either left or right, due to the camera being straight on the character. The angle must be much closer to the center, either as a circle, or some kind of teardrop shape. Use the circle tool for the circular balls in the hair. Then, use a clipping mask to clip out the areas that shouldn't be shown under the ear. The mole on her neck should again be closer to the center, due to the camera (check the original).
The rest of the issues are due to thickness differences. Many areas of the clothing are thicker or thinner than the other. Pick a thickness for each area and make sure it matches through the entire area. The hands are significantly thicker than the rest of the lineart and look out of place. You also need to keep the tips of the fingers rounded instead of blocky, as it gives it a more feminine look. KyoAni makes pretty garbage hands though, so you will learn how to do it better with better fanart. Also, don't be afraid to give the small two single tip folds changes in direction, as it makes it more interesting. Anything else not mentioned is kinks in lineart, so make sure the handles and nodes are parallel.
I said a lot, but you're doing better than most first timers. Keep it up.