>>1983089Looking at this as a thumbnail AND a larger file indicates that this thing is simply chaos, with nothing pulling the eye to anything
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You have nothing pulling the eue to it. The colors you are using don't give it any "pop" and, when put on a white/light background, uoi have white blobs all over the place - some of them not even making the lines smooth like they should for her chin.
To fix this and make it a bit better:
* Remove the random spots of color in her hair - those blobs should be a light color like the hair and not orange or green - i'd use the blue or pale aqua
* Make the "stars" a bright yellow, so they stand out like something. Maybe a goldish color?
*Remove the grey lies i her hair for the dark blue color with all the blobbies in it.
* Make all the lines for her skin the skin tone line, and all the clothing the clothing tone - don't bleed them like you have it - it is just more "mess" to deal with.
* Make the white in her jacket pale grey - I'd also get rid of the line for the shadow separation - you don't use it anywhere else, and it looks wonky.
* The eye-path thing: Waaay too busy. Try muting it down by removing some of that white.
* I like the mouth, but I'd make the lower lip a darker shade.
* Unless her hair is fucking glass, I would remove the ear lines and colors - it just looks weird like that - hair you can get away with it, as bangs are usually "thinner" and it is a cheat to show this.
The one thing *I* would do, is make the lines a bit smoother than what you have. IF you want a neart effect, make the lines look like they were done with a Marker doing a calligraphic style - not just random blobs at points.
Hope this helps...