>>2262696Because the original pixel art is 320x180 and 3840/320 = 12, an integer ratio.
4096/320 = 12.8, which is not an integer ratio.
When using nearest neighbor, that results in unevenly sized pixels (12x12, 12x13, 13x12, 13x13).
When using a better resize method that anti-aliases the pixels, that results in slightly blurred edges and a bigger file size.
Only an integer ratio can result in sharp and even pixels.