>>2211242Thanks anon, I'm glad you like it. I went over it with some fresh eyes and some coffee and found a couple dozen little things that weren't quite right, so here's a little touch-up! If you want to play spot the differences, it might be fun.
And yes, it was cool to work with the glass layers and the wiry bits, that's stuff you rarely get to try vectorizing when doing characters. I was also
>>2211104 btw, I just got bored and did it then instead of waiting, lol.