>>1774370It seems you didn't quite understand what I meant with the blush. I went ahead and did the lines and coloring to show you what I mean. All the blush lines have a two point sharp node system and are curving to the left, and the blush is evenly distributed across all the blush lines, with the blush fading near the ends of the face.
I also did the mouth to highlight some more things. Currently, the mouth looks too stiff, and the expression from the original is dulled heavily. You want to curve the tips at the ends more to give the expression more emphasis. You also want the nodes that bend at the major curve to be less blocky and curve more as well. This may sound like I am being overly pedantic, but that is not the case. The expression from the mouth will make or break an image, and it can take a long time to get right. These are some of the things I learned to speed the process up so I don't sit there working on a mouth for 2 hours.
Last little nitpick is about the shadows on the eye folds. You currently have the shadows peeking through the bottom of both eye folds. you don't want that. You want the shadow to terminate right at the tip at the end. If you are using Illustrator, you have the nice advantage of using Smart Guides, which will help stick to the tip and save time. If you're using Inkscape, then just make sure you get as close as possible.
There are other issues, but not enough to warrant going over. You can move on by this point.