>>5328608That, and their design decisions around the RMAH. So many people tell me that it's worth it to just buy a decent weapon for a few dollars, and you have to ask... why? Shouldn't it be possible to actually get good loot from a $60 loot pinata game without de facto microtransactions?
I don't really have a problem with Starcraft II. Game's solidly designed, and always-on doesn't seem to break that game, given that the showcase mode is multiplayer.