>>80460504chan gives you a warped sense of what's normal, Anon.
Windows has broad appeal because it's cheap, works with most applications, and can be installed on a broad range of hardware.
macOS has a desktop market share of about 15% and is in second place vs Windows. This is mainly because you cannot purchase and install macOS on custom hardware (these days, at least) and the price point for entry is relatively high compared to Windows.
I'm fairly deep in the Apple ecosystem, and when you are it's incredible. Genuinely, everything "just werkz." If you're a developer and in developer spaces (like me), you'll see macOS and Apple computers dominate. They're fantastic machines running a fantastic OS.
Keep in mind, too, that since it's a Unix-based OS, you'll be able to install nearly everything you can on Linux. That's one of the things that makes it so great for developing.
Apple tends to get a lot of flak for being locked-down and controlling of its systems. While that's true on their mobile offerings, it's objectively untrue of macOS.
The MacBook Air M1 is a fairly solid machine, but because it's meant mainly for college students taking notes and running light applications, its hardware won't be capable of more complex tasks like 3D renders, more intense video work, or gaming. Think of it kinda like an iPad that runs desktop apps. If you need a workhorse, the MacBook Pro is the gold standard for laptops. You can't really go wrong, though.
I'm posting this from a Mac Studio, personally.