>>8112364Why do you think I said it associates America and white societies with bad things? Unless you believe I don't think of slavery as a negative.
That's the whole point, how Columbia looks outshines the bad propaganda of Levine and even the story-world is against it. Columbia has no need for slaves, from a citizen perspective they only serve to degrade their quality of life, from a business owner they are of no use because of automatons; besides, they are supposed to hate other races, so why would they want to import foreigners? In the end, those foreigners are the ones who end up destroying Columbia altogether. The only use for slaves would be if you were jewish or something and wanted to replace or take over the Columbia using those slaves.
Bioshock Infinite is bad propaganda because it has no believability at all, it just wants to say whites are evil and America is evil for being a white nation regardless if it's in sacrifice of a functioning narrative and ends up shooting itself in the foot if you think about it for more than two seconds.
The first Bioshock with its underlying messaging was still hateful, but it isn't a bad game, bad narrative or bad propaganda (at least technically) because the message exists with and along the story rather than despite and in spite of it (and of history).
Also, do not say "you lack muh media literacy", nobody likes the entitled college kid attitude.