>>1343262>I am not sure why there is a difference between the two.I used perspective crop on the lighter to undo any angle/perspective, and aligned the texture on top.
The only difference is the width of the outer edge.
The artist who made the texture left a margin, to keep the background from showing on the mesh.
In print, this would be referred to as "bleed".
Dunno what term 3D artists use for it.