>>996842>I can do cube just fine Nice, you can turn squares into circles then, like in picrel. You can break anything down into shapes and you can put spheres into perspective as well.
Just check out this little series:
https://youtu.be/ssM57oVQBOI>well they say not to continue bad habits You could try to trace the underlying shapes in pictures, like in that Ethan Becker video; if you're not selling other peoples art as your own, tracing isn't a bad thing.
>i could use at learning to see references Yeah, using references is always good as well.
>not sure i know what to look Just think about what you want to do and then look up stuff related to that. If you want to figure out perspective, look up stuff about perspective.
>scientific method There is a science to everything; I think a common method is to really just put basic shapes into perspective and then add details. Just look at tutorials that go into further detail about these things and address curves; a lot of people do gloss over it and just do some guesswork when it comes down to it.
>i have come up with some general ideas on my own trick Cool; it's good that you're still seeking out further information to deepen your understanding on these subjects when you have already thought of a method.