>>1359141Ok, i'veen deleting some flip flops, like deleting one of them and then running the simulation, and it got weird effects on the counter, and some fails also. If i eliminate the top ones, it start at high number and stop at other (Like starting from 20 and reseting after 39 for example), it bugs out when i delete the 3 bottom ones from right to left, and the counter doesnt count when i delete the first FF. How could i array it?