>>1113130>Recommend me some unique and effective ways to share and shill my indie game, please.>effective waysThere are none. You need clout or dumb fucking luck that one of the big influencers or algorithms picks you up. Read the blogs from David Galindo about the original Cook, Serve, Delicious!
Or more recently the SNKRX dev has *extensively* chronicled his dumb luck that set him for life here
https://www.a327ex.com/posts/snkrx_log/Attention is *the* currency of our time. We are drowning in high-quality content (games, videos, music, etc) but our time and awareness are limited. You are competing with huge companies, with marketing agencies and with highly optimized algorithms for a share of peoples' attention. If you find a surefire way to game the system on your own you would become a very rich person indeed.
Try communities that your game might appeal to. Send free keys (as in the key has to be in the e-mail to lower the barrier to just fire it up) to everyone and their mother who is on YT or Twitch, even the very small channels. Personalize the message (they all get dozens of keys per day). It's fucking rough, everyone is just shouting into the void hoping to get heard. Good luck.