>>1278882>Can you please recommend a game you played within the past 10 years that reminded you why you love video games to begin with?Subnautica.
It's a fantastic marriage of a survival/basebuilding game with emergent gameplay and survival horror. And the story is great, and it's told in a way that isn't dumb and immersion-breaking.
The things that make it great as a game are:
- all the challenges are emergent, arising as a result of you the player deciding "I need thing X in location Y to solve problem Z", and then coming up with a plan to get to location Y and back without drowning or being eaten, and then while you're there there's some tempting reason to deviate from the plan, and then suddenly you have a Big Problem and have to think on your feet against an environment that's certainly going to kill you.
- it manages to tell a bunch of interconnected stories, each of which leads you to new toys that solve old problems in new better ways or open up entirely new problems for you, all without it feeling forced
My gripes are few, mainly that some of the significant locations could be more discoverable, some of the toys are not really made necessary by the challenges, and that it could have made it clear that fixing the reactor is important to the main quest and should be done as soon as you can manage to.