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Quoted By: >>1327726
Good Morning /Sci/entists!
I want to understand the math of positioning voxels and drawing them with a computer. I don't care what Computer Language the book/article/example uses as long as the math gets explained so I can make Java draw it.
I want to make a small program that draws voxels in a box, and I can fly around with arrow keys to see voxels from different angles or turn it or something. This isn't a game, it is a drawing so I don't think I have to care about things like collisions. I will use the drawings in my book.
Also please tell me about ideas and books from visual proofs.
Thank you /sci/entists for reading my post.
I want to understand the math of positioning voxels and drawing them with a computer. I don't care what Computer Language the book/article/example uses as long as the math gets explained so I can make Java draw it.
I want to make a small program that draws voxels in a box, and I can fly around with arrow keys to see voxels from different angles or turn it or something. This isn't a game, it is a drawing so I don't think I have to care about things like collisions. I will use the drawings in my book.
Also please tell me about ideas and books from visual proofs.
Thank you /sci/entists for reading my post.
