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Are there games with a "leve up skills system" like in the "kumo desu ga" or the "tensei shitara dragon" anime/novels?
I mean, in these novels, whenever the character was affected by something, they got experience in that, like for example, being hit by thunder/fire/water raised your resistance to that element; using a skill of certain element also gave you proficiency on that, and so.
I have seen stuff a bit like this in "shin megami tensei - imagine" (an already dead MMO) and FLYFF (Another dead mmo), and kenshi has something a bit like this (like carrying heavy stuff around makes your character strength go higher), but are there any other games, preferably RPG like (with levels/evolutions stuff like that too would be nice too).
I saw both novels have some really similar skill level system, and I wonder if there're games already using something like that.
TLDR: Do stuff, level on that, get damage of some type, raise resistance on that.
I mean, in these novels, whenever the character was affected by something, they got experience in that, like for example, being hit by thunder/fire/water raised your resistance to that element; using a skill of certain element also gave you proficiency on that, and so.
I have seen stuff a bit like this in "shin megami tensei - imagine" (an already dead MMO) and FLYFF (Another dead mmo), and kenshi has something a bit like this (like carrying heavy stuff around makes your character strength go higher), but are there any other games, preferably RPG like (with levels/evolutions stuff like that too would be nice too).
I saw both novels have some really similar skill level system, and I wonder if there're games already using something like that.
TLDR: Do stuff, level on that, get damage of some type, raise resistance on that.
