>>386544I've never done this until now so this is probably not the most efficient method.
I googled the APK and downloaded whichever one was available
I extracted the APK to its own folder using 7zip
Then I ran QuickBMS from Luigi Auriemma's website with his unity.bms script using /assets/bin/Data/* as the input and a new folder I named "Extracted" as the output, gave it a few minutes while it unpacked everything and then searched the folder for "skeleton" and it had a .tex file which had to be converted to DDS, I used some russian program named UnityAssetsExplorer to convert the .tex file to a .dds which I then uploaded to some online file conversion site that converted .DDS to .PNG
The .Tex>.DDS>.PNG conversion is the most time consuming one, I imagine there's a tool or command to do that automatically but like I said this was my first time.