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They couldn't even be bothered with a simple option to turn it off.
Anyway. There actually is something redeeming about the game. Just forget about the campaign and play the endless mode. It has a bunch of issues and you have to depend on RNG to be able to do good, but it's honestly really fun to learn. The arenas feel better to play in than any part of the campaign and I don't think I've ever played anything else that made me have to pay as much attention to ammo management as it did, at least not while being fast-paced. The main problem is how it spawns enemies inside of you, and often it's a kamikaze. So you constantly have a random chance of dying instantly because the game felt like it. Besides that it's good. Getting above wave 10 on very hard is an achievement.
There's more to say about it but I'm bored.