>>2438132Cool thanks! I do know that occasionally the game doesn't animate all the mouth movements outside the editor (I guess there's some compression involved), but I've also noticed that some parts could use a bit of "smoothing out" too.
Some syllables are hard to animate because the mouth selection is kinda limited, so I need to use combinations of animations to get something that looks good. Now I just need to go back and blend them together a bit more.
Thanks again!