>>1825785Jump and Run, that's what I was thinking of, like quite acrobatic and fast paced, but heavily dependent on RPG elems.
Java's a bit limited in game dev, a good one these days in Csharp + the XNA framework. Csharps a lot like Java from what I know, so wouldnt be too hard to pick up. Good resources around for it.
Current game we're building is done in that and it's really amazed me what it can do.