>>1826814Yeah that's a practical start but until we have some organization or people offering to do set roles then we should just throw up any ideas we get to spawn motivation. One thing leads to another and eventually there's enough to start on some real concepts.
Just say what you like and don't like about ideas and offer a change.
I say this because it's at this point projects either advance or just disperse. And I'd hate to just see this die. So right now, anything's good.