>>3573786>>3576099Fuck, I used to be a mid level Melee player.
I'm assuming we're basing it off Ultimate's engine. Obviously gave this some thought before.
Unique gimmicks- 1. after her double jump, she can use her umbrella to float down (like the item, or peach/daisy, can close/reopen, can airdodge out when closed).
2.The further along in a combo you are, the faster her specials will come out
Moves
Neutral B- Launch a rock lance forward(standard medium knockback projectile), can charge into Air Pressure (Multihit large knockback, think Hero's sideB)
Side B- Gravity Trigger - if it connects, after your next combo, the opponent gets grounded. If in the air, they spike downwards (weak)
DownB- Final Embrace - holdable charge AOE ice projectile attack, has a weaker affect of Lucas' PK Freeze
UpB- If on the ground, launches up from raising a block of ground (think G&W upb but slower startup). If in the air, creates an earth pillar (think kragg from RoA)
Jab-kick, upwards swipe with umbrella, downwards swipe
Ftilt-thrust umbrella
dtilt-sweep with umbrella
utilt-open umbrella and spin it
dash attack - multi hit moving forward while spinning open umbrella
Nair-circle sweep with umbrella
Fair-make earth gauntlet and punch (think ganon)
Bair-guantlet with ganon's bair
Dair-fast swipe with umbrella (joker dair)
fsmash- 3 hit punch with 2 gauntlets, 3rd has good knockback
usmash-Rock stalagmite launches up infront and behind diagnally - drags in as they rise, tipper where they cross, weaker knockback at the tips. fast startup, slow recovery
dsmash-Punches the ground with an earth gauntlet, causing rock lances to launch from the ground diagnoally outwards
Thanks for reading my autism, you're very kind anon. Criticism would also be nice.