>>3815805Yeah, Wingman's all right. The flight model feels more similar to the PS2 games but enemies still do the modern Ace Combat "I can go from stall to max speed in a tenth of a second and in any direction" garbage and that makes the squadron fights pretty annoying. It simultaneously lacks polish but also brings several new ideas that work very well, like planes having up to three special weapon hardpoints (varies between planes) each of which has multiple equip options. It's like for every cool concept it introduces that Ace Combat lacks, they botch something that helps the player, like the arrow that points you towards your target or the lack of autopilot to level out.
I'd say it's worth playing, just go in knowing that it isn't Ace Combat with some spray paint, it's Ace Combat with some different tires, a different radiator, and a refurbished catalytic converter. Some of the changes are questionable, but it's still solid.
Oh, and advance warning, the credits are, like, fifteen minutes long. I'm not joking. There's no after credits scene, just a few cute messages from the devs and some background audio for the first couple minutes that only plays if you finished the highest difficulty.