>>4236423by looking at it. i always have a hunch right away.
that one in particular has wonky shading around the hair and feet. the toes on her right foot are blobby and inconsistent. her face is a generic paste, with nonsense lines above her eyes. the bushes are weird blobs, the background makes no sense. the grass has white shiny marks for no reason. behind her back the wood slats turn into nonsense. the middle fold of her coveralls is impossibly shaped and morphs into being the pattern on her right leg.
the perspective of her shoulders is all wrong with the lighting and scale, her head should be smaller and her chest should be in shadow. her arms are differently shaped from each other. the round "rock" behind her is just a piece of gibberish. the way the point of her helmet is shaped also breaks the perspective, the point should be practically facing the viewer directly.
all of this is typical of artificial UNintelligence. it has no understanding of perspective, lighting or even what objects are.