>>13078922It really works well with mission being such an asshole design and how your character gets along with Ghost in previous missions.
Unless you are promountaindewdoritos level player, which I ain't, it'll take a couple of tries on average to figure out the bullshit curve balls the map throws at you on a timer based mission so the average players experience is bound to be more invested in the mission and having that "Finally that shits over" type of elation before this.
How this franchise sank to the levels it has in story after is a sad affair.