Quoted By:
Ah. You wished you had more in you but your ecstatic state fades away after that time, not letting you relish in more schemes.
“Gaah… w-what-where is everybody…” you turn around to see the human starting to lift himself from the ground, your sneer still not wiped from your face. He is curiously looking around, before contemplating the flesh close to him and your personal masterpiece in front of him. “HOL-GWAAAAAGH-” he pukes out some yellowish fleshy substance.
“O-h-oh BGGGG-” he pukes yet again. You find this somewhat upsetting. “Gaah… hah…” he wipes his barf clean off “W-wha… whad the FUCK…” he looks towards your direction. “The wand… y-ou… stay… stay away!” There he goes. He storms off in a nearby room downwards.
You consider what to do but you are interrupted by… serene whistling. It starts off strong and dies down in a melodic way, like the call a woodsman does for its mutt, you can’t lie that it’s a bit alluring, though it sounds far away.
<span class="mu-s">...Now what should you do about this?</span>
HP: 12/16 MP:5/16
KNAPSACK INVENTORY [KINDA FULL]: Pollen plant - 5 Quivered darts [Damage: 1d5 thrust] [DEX] - 3 Poisoned darts [Damage: 1d5 thrust+poison] [DEX] - 2 Scrolls of smoke - 11 Pence - Curing potion [Healing: 4-9 HP] [Can get rid of internal ailments] - Green potion [UNIDENTIFIED] [SMELLY] [THICK] [LUKEWARM] - 2 Identify scrolls [?] - 1 Blue scroll
ON-HAND: Iron dagger [Damage: 1d6 thrust/cut] [DEX] - Iron buckler [Damage: 1d3 bash] [DEX] [Defense: 2] - Rusty dagger [Damage: 1d3-1 thrust/cut] [DEX] [EQUIPPED ON 3RD VINE]
WORN: Tunic - Hooded cloak
HOLSTERED: Ice-explosion wand [Damage: 2d23] [Charges: 3]
ABILITIES: Chomp: Maul on your target for 1d10 [Thrust] . Costs 7 MP. [CON+STR]
PASSIVES: Opportunist: Attacks done on unaware/uncapacitated targets gain a deadly bonus and multiply the damage by x3 or x4 depending on method. [Applies only to 1 weapon/object attack, highest damage takes priority unless specified] Rapscallion: Gain a bonus whenever performing underhanded or deceitful tactics. [+2] [Applies to all weapon/object attack] [Scales with CHA] Omni-dextrous: Able to carry 4 objects at once, 3rd objects onwards incurs a penalty to them. Dextrous: Dex = 4+ [+1 to DEX rolls] Durable: Con = 4 [+1 to CON rolls]
[ % = Ration [Hardtack], c= Exploded Charmstress, h= Human, v = Vinestalker ]