>>5917944The bandit light cavalry rides down the escaped forces - those that can be found, anyways. You count the losses and prisoners.
Current army composition:
70 bandit archers
50 "enchanted" bandit swordsmen (upgraded equipment)
95 bandit spearmen
180 bandit light cavalry (upgraded equipment)
740 clay golems
110 iron golems
20 each of water and fire elementals
40 air elementals
2 siege golems
Shooshe, Truvor, Jimerey
Total losses:
Sive, the swordsman champion
50 bandit archers
50 "enchanted" bandit swordsmen
50 regular bandit swordsmen
5 bandit spearmen
550 clay golems
20 iron golems
80 air elementals
1 siege golem
Captives:
150 swordsmen - 50 Orsorans and 100 Halnerian
30 Orsoran crossbowmen
40 Halnerian hunters
50 Halnerian and Orsoran spearmen, 25 each
50 knights, of which 40 are Enchanted from Halner, 10 are from Orsora
10 Halnerian Nature mages of small-moderate power
2 Halnerian Air mages of small-moderate power
1 Orsoran Earth mage of small-moderate power
2 Halnerian Alchemists of moderate power
5 Halnerian Light mages of small-moderate power
1 Halnerian Illusion archmage, Horamon Lond
You estimate this is about 15-30% of their original force.
The rest of the day and some of the next one are spent burying the dead. There is the question of what to do with the captives.
>Kill the Orsorans for their betrayal, keep the Halnerians with the army for later recruitment.>Keep all of them for recruitment. More soldiers is always good, even if they may have betrayed you in the past. They probably only followed the orders of their superiors. Probably.>Keep them imprisoned in Darlan for another use.>Write-inCertain familiar faces are brought before you.
"Commander Polaire. Voel. Ermund." You say, looking down upon the bloodied, tired faces of the kneeling traitors.
"Lord Mephaestus, we... I am sorry." Polaire mutters, looking down at the floor.
"..."
>Torture them to death in the dungeons. The taste of revenge will be sweet.>Keep them imprisoned. Perhaps they can be used as bargaining tokens in later negotiations.>Publicly execute them before the surrendered Orsorans. This may dissuade them from any further thoughts of revolt, should you wish to enlist the common soldiers again.>Write-inAt last... what to do, now that the battle is won?
>Pack up quickly and head out for Halner. The city is defenceless now that it's militia is dead or captured.>Keep the preparations going until the end of winter. Upgrade the equipment of all your forces, finish up the iron golems, then go for the city of Hunters.>Write-in