>>5762212A very unwise idea, that chain is way heavier than you expect it to be, only <span class="mu-s">she can move it</span>, and quickly catching up to your plan, SMASHES you against a wall. <span class="mu-r">"How 'bout a jawbreaker!"</span> she yells as you hit the thick walls of her office and can feel some bones crack again... You're pretty certain that took like 1/5th of your health. Whatever that means.
Either way, this helps you formulate somewhat of an strategy:
<span class="mu-i">"...That weapon hits hard. Avoid it at all costs to not die."</span>
...Didn't say it was a particularly useful one.
>>5762235 (win)>>5762304As you... Un-stick yourself from the wall, you manage to do so as she brings back her cane towards her hands, pulling the heavy chain closer with little effort... Turning her back to you!
You drop down with a swing from above, briefly surpassing your gameplay-related jumping-impediment, hitting her right on the back of the head and drawing blood! This is a much more substantial hit than the one before, but as a wise man once said:
<span class="mu-i">"If it bleeds, we can kill it!"</span>
Motivated by the shocking breakthrough that humans do bleed, even if they are super professional assassins, you feel ready to take another shot!
Make sure to make it count!
>Do a charged attack! You get i-frames on those. (I think...) [ATTACK] >Try to do a flurry of strikes to follow, maybe it stuns her! [ATTACK] (Last post for today. The battle rages on...!)