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Your dreams of the airlock just getting stuck open are quickly and decisively <span class="mu-s">CRUSHED</span> as it starts to close about as quickly as it opened! Raj and Rodney make it relatively easily thanks to their skateboard and innate cowardice respectively, but as you limbo underneath the closing door you remember that Pepper, despite having a knack for snooping and invading privacy, can’t run to save her life…
And in this situation that might just be literal!
Motioning for her to hurry, you and the others freeze up as you watch the girl trip and send her box of goodies (as well as herself) tumbling short of the closing airlock! Wide-eyed and stunned by her sudden clumsiness, the girl is even more shocked when you hear something approaching from the vents you entered from!
“C’MON, PEP!” Shouts Raj as he drops his box to the floor and joins you next to the closing door, “MOVE!”
Scrambling like a scared cat on a linoleum floor, the girl’s frightened eyes shoot up at you as she realizes just how small of a space she has to squeeze through!
Your <span class="mu-s">WRIST WHIP</span> extends without you even telling it to–you’ve gotta lend her a hand!
>ROLL ME 3d100 TO HELP HER THROUGH! BEST OF 3! DON’T MESS UP! BONUSES:
>DIESEL (+3 C’MON, PEPPER, +3 WRIST WHIP, -2 PANIC)
>PEPPER (+5 PEP IN YOUR STEP, -3 PANIC)
>RAJ (+5 COOL CUSTOMER, -1 PANIC)
<span class="mu-r">ROLL WELL!</span>