>>5986664I ran a semi-dungeon crawler. Instead of going squares a time, that process would be arbitrated unless it was specific to combat, traps, or other puzzles, but I did produce a full dungeon map for the Quest which I used as a reference. I'd like to do a more traditional OSR dungeon crawler at some point but it doesn't work in the /qst/ format as well as in a tabletop game due to the nature of prompts, votes, and the slower cycle of the game in general.
https://suptg.thisisnotatrueending.com/qstarchive/2021/4576661/