>>6009655This is epic.
>>6009821Here's a few thoughts on the speed stat:
1. It might make sense to rename it to agility, reflexes or something similar to emphasize the distinction between ability to move tiles and ability to dodge.
2. Would it be possible to add more RP based moves to the use of speed? The Hivemind was making moves to fly out of range of melee attacks, that seems like something that could be affected, though special could also fit.
3. You could borrow a leaf out of games like Blades in the Dark and allow for "setup actions", where you take an action with a stat that boosts a subsequent action. For example declaring a "Riposte" with speed" gives you active defence and any success over the threshold could be added to your next Str roll as a bonus. This would reward Kaiju with more balanced stat distributions and discourage dump stats and min maxing.