Quoted By:
- there is no way you are going there. Not when you know that there are Cleansers right outside of the store - and who knows what inside of it. No, you are not going to allow yourself to be cowed and corralled. If ... if it was a matter of life and death, of maintaining your cover - as it was when you ran into the small fleet of Inquisitor's carriages by the South Burying Ground, and then later Ossavian in the Leper's Lift - then you would pluck yourself up, and throw yourself into the breach, truly, but ... you shouldn't have to here.
> Persuasion Test Part I: Ask
> DC 38: Witchlet Chlotsuintha is a Born and Bred Liar, making a Simple Persuasion Test like this [Easier], so long as she is lying throughout it.
> + DC 15 Brace of Dressmakers are under orders from Cassandra, and do not take altering them lightly.
> + DC 2 Witchlet Chlotsuintha is odd looking, given her height.
> + DC 4 Witchlet Chlotsuintha is currently Drained II, and is not thinking as quickly as she normally does.
> + DC 6 Witchlet Chlotsuintha is currently Tired II, and is prone to making mistakes that she otherwise would not.
> - DC 15 Witchlet Chlotsuintha is making what is fundamentally a reasonable request
> - DC 5 Witchlet Chlotsuintha is framing her request in a way that feeds into her established backstory at this store.
> - DC 7 Brace of Dressmakers all believe Chlotsuintha's story completely.
> - DC 5 Witchlet Chlotsuintha looks to be Gently Bred, most are more inclined to listen to her.
> - DC 5 Witchlet Chlotsuintha is targeting Dressmaker Marpessa, playing on her empathy
> - DC 5 Dressmaker Marpessa has no reason to not be empathetic.
> - DC 5 Witchlet Chlotsuintha is able to use her earlier successful Deception Test as a roadmap for this Persuasion Test
> DC 18 Anything lower is a failure. [Auto-pass(es) available. Re-roll(s) available. No hostile re-roll(s)]
> No passes: Queer Eyes. In addition to making a scene and having Cassandra descend on you once more, your Hide-Eyes Glyph starts acting up again. There will be an Ask II.
> One Pass: And Scene! In spite of your best efforts, you end up making a scene ... and Cassandra comes, looking to put a stop to it . There will be an Ask II.
> Two Passes: Under Orders. While you tried to convince the girls otherwise, they insist on clearing your request with Cassandra. There will be an Ask II.
> Three Passes: Lest Dressed. It was like pulling teeth, but the girls eventually concede to your request to have the dress brought here. Concludes test.
> If ONE of the THREE rolls comes up as a Critical or Near Critical Failure (Roll of 1 or 2) then you say something undermining.
> If ONE of the THREE rolls comes up as a Critical or Near Critical Success (Roll of 100 or 99) then you learn something of great interest.
>Standard rules in effect - Auto-pass must be used before a Critical or Near Critical is rolled. Also, if you roll, wait 10 minutes or so, then roll again to keep the quest moving along.