>>5927616Definitely not giving up. Thanks for the encouragement. If it's ok with you, mind mentioning your quest's name? I always feel honoured when a popular QM reads mine.
>>5927897Well, if you heard me then it's your choice in the end whether to participate or not. I understand the points you brought up as well.
>no fuel in the tanks>when life stabilizes for youIt isn't really that, but I won't repeat myself, the reasons are all in my previous post.
>you have writing talent and solid concepts herelol thanks but I wouldn't call myself talented. Capable of writing passable texts? Perhaps. I definitely have a long way to go towards truly captivating, thought-out and well-written quests though. Taking a look at stuff like second Haremvania and ObserverQM's works, I feel like a kid messing around with sand in the pit.
>Mind sharing what quests you've run? I don't recognize your current name.I don't keep a constant name. I change it for every separate quest I run. I've run many quests but I ended all of them after the first thread finished except one.
I consider Reincarnated Monster Reincarnation Quest my greatest work. It gathered a lot of attention (by my measure) throughout its run, up to 7 voters until the end of the thread. At the time, I thought I would take a break, run a different quest to keep things fresh, and come back with a second thread somewhere in autumn, but things changed and real life threw me a punch I won't describe in detail that I took a long time to recover from. I guess I just wasn't really ready to stick to a concept until the bitter or sweet end at the time. Thought I could manage multiple quests interchangeably. I now see you have to pick one and run it to the end, else you will keep cycling between ideas without really developing anything fully. Also I'll be bringing this quest back as a reboot.
The second quest I'm relatively proud of is Living Armour Quest. I ran it for 5 threads with various breaks and shamefully abandoned it much like RMRQ. It had a rocky run, several conflicts over direction with players, but I persisted and reached the 5 thread mark with 1-4 players voting. It had many mistakes since I was still a relatively fresh QM when I started it, but it was a valuable experience in a classical fantasy adventure. Though when I offered it to one of my internet acquaintances she said she didn't like it due to no direction sandbox story. The living armour mc obtains quests later, but in the beginning it's still a fairly "you can do anything" type quest. So definitely not to everyone's tastes