>>5811818https://www.youtube.com/watch?v=DH1shI2mjd8&list=PLLrug9JZTq60aXKII6oDrf1NLndUKWM_X&index=18With the surviving forces that had trickled in over the past few days you had enough troops to launch a counter attack on <span class="mu-s">one</span> major strategic objective.
>The chosen option will determine the set of missions available for this campaign turn which will culminate in a major battle for the final objective.>Secure the overland supply routes (Make it easier for High Command to send more re-enforcements. More friendly NPCs available in the long run, Neromian threat level increases rapidly.)>Secure a port (Gain a foothold for the Navy to challenge the Neromians at sea. Long term potential to seriously reduce Neromian threat level.)>Secure an airfield (Gain a foothold for the Air Force to support future operations. Air support and helicopter NPCs will be more readily available in the next campaign turn. Air power will also enable more strategic options.)