Rolled 3 + 1 (1d6 + 1)
>>5680589The expansion of the armored Billys turns out to be a success! What fails, however, is the growth of the Trojredgemon, who have no place in the shallows due to the meddling of the Fibreopticmon. There's simply no room for them anymore. The final bastion of the Southern Arctic is taken over, and the Trojomon species almost sandwiches the entire Eastern Digital World.
Redimon and Combustmon are inactive, and have -1 to all stats. This, however, changes nothing in terms of thriving. The extra point of defense given by their water-jet trait isn't lost through this debuff, and their size does not go down to zero.
>>5680651>## NEW TURNTurn 13! Will it be an unlucky number? Only this roll will tell. This will be roughly 48 hours. If you see any mistakes, please let me know. I check the map before posting, but I'm way past the point where my eyes can't parse it anymore, and mistakes are easier to spot with fresh eyes, from a player perspective where your own creatures and fights are scrutinised individually.
>Expand OR MigrateChoose a tile where you are thriving and roll 1d3+1 to expand (Remember to attach an image so instructions are unmistakable). You have a secondary expansion with all generations that don't use the main action.
or
>EvolveChoose a tile with a creature that has at least 3 of its kind on the map, draw and describe their next evolution on that tile! (Choose one stat to increase outright, and then depending on what you've written for lore, I'll assign a trait).
You have a secondary evolution where all generations may evolve into a further generation.