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Leaving the comfort of her crash-chamber, Hemya realizes that this "underground complex" that she found might be bigger than first imagined.
The entrance of her room leads her right onto an intersection of a rather spacious hallway.
Pipes and cables run along the upper walls and the ceiling and the floor plates show signs of vehicles passing trough.
There are a few lights along the walls but they barely emit any light, Hemya couldn't tell if they are electric lights running on very low voltage or chem-lights that are almost spent.
Back to the task at hand, Hemya managed to follow the yellow light to the south of the intersection and around the corner.
The sound of dripping water and smacking lips was audible even before the girl peeks into the room where the light shines from.
Hemya is familiar with those creatures, mutant subhumans that use abandoned human structures as their homes.
Since they can subsist on nothing but insects and puddles of mud, they are spread far and wide even in the most desolate places.
They make the lives of scavengers like Hemya hard because they occupy the very same structures that scavengers are interested in.
Those Wretches are small, deformed and barely stronger than a human child.
Killing just one shouldn't be too hard, even if her only weapon is a pocketknife, but a group of them are a serious threat.
>1. try to sneak up to it with the pocketknife
>2. charge into it and slam its head into the pipes in front of it
>3. ambush it when it leaves the room
>4. just return to the starting room and search it.
>5, [write in]