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You're still not sure how she found you since you didn't tell her the location in time. She looks exactly the same as when you last saw her. Yellow dress shirt (with a loosely tied black and yellow tie), brown slacks and shoes, and off-yellow hair (reminiscent of the color of beeswax) tied into a simple ponytail. Her eyes, the same color as her hair, still have no light behind them.
The thing that creeps you out the most? <span class="mu-b">You don't detect a single thing on her when you mindread her.</span> Complete fucking deadzone up there. You're not even sure HOW, the only things you failed to mindread so far were anomalies.
"Hello!" Casey chirps out. "I am here to help! So are your other friends and pals! We will be a great team!"
"Yeah we don't know how she found us." Benjamin laughs with a thinly veiled FEAR in his words. "She just chased after us and now she's here now."
Casey, Benjamin, and Max suddenly notice your Antlers. Max tries her back to hold back her laughter while Casey and Benjamin stare at them in awe.
"Waow! Cute!" Casey and Benjamin chirp out.
>Casey, Alexis, Benjamin, and Max have joined the party!
>-$225! $1863 LEFT!
>YOUR MISSION REWARD IS NOW $860!
>Max has brought some personal supplies! Will be recorded below.
You slide over the ANAMALA ACID over to Benjamin, who picks it up with a nod.
>Benjamin may now create explosives, at the cost of two out of four charges of his LICENSED PHARAMCIST boon.
"Well, we got some time to burn. Everyone, come over here. I got some supplies to give you." Alexis pops over her briefcase. The others, including you, crowd around her as you prepare to see what she brought. But first...
CHOOSE ONE CHARACTER UPGRADE FOR BENJAMIN AND ALEXIS!
ALEXIS:
>On the surface nothing has changed. The confident smirk she's wearing, the electric buzz around her, and a glint in her eye tells you otherwise. (PRAGMATIC MINDSET. +2 RESTRAINT, +2 WILLPOWER, Alexis will heal 1 RESTRAINT when doing actions that benefit your group regardless of how morally questionable or gruesome they are and will have a small chance to negate any RESTRAINT damage your party takes, regardless of the amount dealt)
>With every moment she makes, you can hear the telltale 'click-clack' of her robotic prosthetics. Even her eyes are glowing with an off-blue glow to them. "What? You need augments to survive in the corporate world." (CLASS 5 AUGMENTS. +1 FLESH, RESTRAINT, VIOLENCE, TALENT, and COGNIZANCE. Alexis has a 50% chance of negating any FLESH or RESTRAINT damage she takes by 1. Due to her new eyes, she also has low light vision and other improved senses.)
>She glances down at an odd walkie talkie before looking back up at you. "I got some new friends. In case we ever need to call them." (CORPORATE ELITE. +2 CONNECTIONS, +1 CHARM, +1 COGNIZANCE. While Alexis in your party, her friends on the other side will offer passive assistance during the mission, offering you valuable advice and warning you if any danger is approaching.)