>>5643624“Alright guys, its just one, we can do this,” you say to the recruits you’ve gathered “Lets <span class="mu-r">Encircle</span> it and bring it down, ready?”
“Rr-ready.” The others respond unable to keep the fear out of their voices.
Forming a semi-circle your group approaches the Moblin spears at the ready. As you close with the beast the outermost wings of the semicircle fan out around the Moblin until it is completely surrounded. The Moblin recognizing its been surrounded lets out a derisive snort, before inhaling and letting out another <span class="mu-r">Intimidating Roar</span>. You can feel and smell the creature’s hot stinky breath as it bellows in your face you get a good look at the monsters yellowed teeth and blue tongue. You start to lose control again when the creatures roar is cut short into a grunt of pain. As with a shout of “Shut up ya big red bastard!” Joz thrusts his spear hard into the Moblin’s ribs. Following Joz’s example you bring your spear up in a stab at the creature’s face connecting with its jaw and knocking out one of its teeth. The rest of the formation follows suit striking at the beast, with one recruit delivering rather solid blow to the Moblin’s knee making the monster howl in pain.
Your Totals: <span class="mu-r"> Power: 16</span> <span class="mu-g">Courage: 14</span>
Enemy Totals: <span class="mu-r">Power: 5</span> <span class="mu-g">Courage: 3</span>
Result: <span class="mu-r">13 damage dealt <span class="mu-g">0</span> taken
The Moblin is injured but not down yet
>Continue the Encirclement finish the beast.>Form Phalanx an injured and corned beast is most dangerous.</span>