>>5989860"If we are lucky? The World will destroy the invader in a few days since it cannot find a way back to Avalon. Worst case, it does find a Gate and return." The guide moves his lantern close to the ground to look for some trace of the monster.
"Wait, what happens if some person finds the damn thing before that happens?!" You don't like the first part of the answer from the guide at all.
"Then that mortal shuffles off into the gullet of the beast alongside our shipmate," one of the hardened Baphomets answers.
"Are you to tell me that monsters from Avalon attack and kill people regularly?" You try not sound disturbed by the realization. This hunt has taken on greater urgency than you expected. It should not startle you overly much to learn that Avalon's deadly creatures can spill into the World, after all your classmates riding the train spilled over into Avalon and got attacked. You should have realized that it is entirely possible.
"There are Gates everywhere in Avalon and some lead to the World. It's not as if anyone here realizes one or two blighters disappearing into the ether. The World 'corrects' itself and fills in any holes created by the missing mortal. Hundreds could be dying each night and not one would notice." Another of the Longship Meep callously shrugs.
"Ah ha! Tracks of the beast. Damnation, it leads straight into the manor," with a spear in hand, one of the warriors points downwards to the muddy impression of claw tracks. Your eye traces the path of the tracks as it goes straight into the open doors of the abandoned house.
What will you do now?
>Burn down the house, no need to go in.... (this will attract attention)>Enter the abandoned house as a group, it's time to go hunting...>Explore the surrounding area, maybe you can find something useful...>Split the group up and enter the house to cover more ground... >write in