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"As my Four Heavenly Kings, you each gain authority over one fourth of the other monsters in the Dungeon, as if you were a commander," Haagenti explains. That's... incredibly useful. You had looked at some of the commanders in the catalog, and they tended to be rather weak compared to ordinary monsters of a similar price, but could command other monsters. "More importantly than that... should the worst happen and you fall in battle... our Queen can revive you without spending any DP once per day."
What the fuck.
That's broken. That's completely broken!
"Unfortunately, there's only three of you right now..." Haagenti rubs her chin, looking a bit sad. "Well, no matter, there's no rule saying that there needs to be Four Members of the Four Heavenly Kings."
"Sorry, I came twice~" Sophiette says, dodging another bonk from Kirke. "Hey, hey! That's a good thing! My first Domain Expansion gives me energy drain, so all those lonely knights will make for good batteries~"
"REPORT: There is currently no place for Sophiette to keep her collection of lonely knights." BLACKGUARD says.
Haagenti nods, "Nature is good, but a throne room would be better. My Queen! Allow us each to bring you a proposal on how to develop your lands..."
While they think among themselves about how the land should be developed, you begin to place down your new winnings. On opposite ends of the island, you place the two [Resource] nodes that you pulled - a field of Medicinal Herbs, and a briar patch filled with Goodberries. Herb collection is an easy means for adventurers to make money, while a single goodberry will feed a grown man for a day!
More importantly, though... much more importantly, you <span class="mu-i">won</span>.
In your inventory, you now have a [Goblin Spawner]! Oh, and you also got a 2-Star [Goblin Hut] that buffs goblins who spawn in it by giving them 5 more HP. Their normal HP is a measly little 10, making that a 50% increase. Compare that to the stats possessed by your named monsters, and, well...
<span class="mu-i">That's not important</span>.
It's fine that Sophiette, who has the lowest HP of the bunch, is worth <span class="mu-i">sixty whole goblins</span> in terms of HP. Named monsters can't be spawned en masse, and look here! You can only deploy five of them at any given time right now. Where the ones who aren't deployed go when you're not using them, you can't say, but the limitations make sense. Otherwise they'd be way too broken...
You spend a good while coming to understand their attributes and statistics. It seems like <span class="mu-s">Kirke</span> is an alchemist who makes buffing potions and uses bombs as her offensive weapons. <span class="mu-s">Sophiette</span> specializes in charm magic and [Skills] that tempt adventurers into embracing her until they lose consciousness. <span class="mu-s">BLACKGUARD</span> is a thick wall of hitpoints worth a hundred goblins, and can take damage in place of others.
<span class="mu-s">Haagenti</span> is utterly busted, as expected of a Five Star. Good HP, good MP, good ATK, and loads of [Skills] that buff the minions she commands...