Quoted By:
Nikandros (Νίκων)
Level Two
Height: 6’10”
<span class="mu-s">Kleos:</span> You’re almost famous! +1 to Kleos checks. Deeds below.
Major:
• Petteia Champion of Skyros, He Who Found Achilles (+5)
Minor:
• Royal Guard Rectifier, Revealer of Mediocrity (+1)
• Lesser Delian Striver, Singer of “The Dam” (+1)
• Unwelcome in the Court of Peleus (-1)
<span class="mu-s">Timae</span>: That of a typical impoverished country lord. -4 to Timae checks. Riches below.
• Mycenean Chariot: Courtesy of Electra.
• Ancestral Arms and Armor: Bronze Panoplia, Spear, Sword, Shield, all of Royal Quality.
<span class="mu-s">STATS</span>
Strength- (18/24) (+6)
Agility- (13/20) (+1)
Constitution- (14/24) (+2)
Willpower- (12/20)(-1) (+0)
Intelligence- (17/24)(-1) (+4)
Charisma- (11/20)(-1) (+0)
Regional Alignment: Thessalian (+3 STR, +3 AGI)
<span class="mu-s">Epithets:</span>
• Bouleeis: Of good counsel (from Military Genius)
<span class="mu-s">Traits:</span>
• Dutiful: You get an extra stat point per level.
• Military Genius: +6 INT, +4 INT cap, +4 skill at relevant matters. Creative military write-ins can be accepted. Previously known as Tactical Genius.
• Giant: +4 to STR/STR cap, as well as +4 to CON/CON cap.
• Disfavored of the Rivers: -1 AGI, -1 STR, -1 CON. 1 automatic failure per thread on rolls pertaining to these deities’ interests: these are understood to be divine intercession IC. -3 when interacting with all aquatic daemons. This trait may be later upgraded to Enmity.
• Fresh Olympian Blood: +1 to all stats, regenerate 2 health per turn of combat. +3 when interacting with daemons. You can see and talk to supernatural entities without assistance.
• Sympathy: +2 to social rolls with suffering persons, may later upgrade to Empathy.
<span class="mu-s">STATUS</span>
HP- (10/10)
• Fading Concussion: For a limited time, you suffer a -1 to all social stats.
<span class="mu-s">Skills:</span>
• Petteia: +4 to the game. (Military Genius)
• Command: +4 when commanding your troops personally in battle. (Military Genius)
• Sympathetic: +2 when interacting with suffering persons. (Sympathy)
• Divine Aura: +3 when interacting with daemons. (FOB)
• River Gossip: -3 when interacting with aquatic daemons (DotR)
• Divine Regeneration: Heal 2 health per combat turn (FOB)
• More skills to be uncovered as circumstances and traits necessitate.