Rolled 4, 4, 2 + 4 = 14 (3d4 + 4)
>>5660827"They're here, I've found them." A voice shouts from down one of the halls. You look to see a Gerudo woman smaller in stature than the ones you saw in the throne room, wielding two short, curved scimitars advancing down the hall toward your group. The prince takes up a combat stance to face off against the woman, when you hear more footsteps. Two more Gerudo round the corner behind their companion and you and the other guards shift to support the prince. You ready yourselves to waiting for the Gerudo to charge when one of them pulls a fist sized object off of a belt around her waist and rolls it down the hall at you. The ball sparks and smokes as it rolls and while you stare in confusion at the object, the prince recognizes it almost immediately.
“Bomb, get down!” he shouts throwing himself backwards and dragging the eldest princess down with him. You and the men in formation scatter to clear out of the way of the bomb, every man diving in a different direction.
> I need one anon to roll me a 2d3+3 (Wisdom check contested by enemy wisdom) to see if you take damage from the bomb.As a side note I’ve made wisdom a little better by giving you an extra die every 2 instead of 3 wisdom it won’t help you now but will in the future should you invest in more wisdom